How Do the Programmer and the Computer Communicate Data? [ DATA TYPES CONVERSION Programmer's Guide ] MPE/iX 5.0 Documentation
DATA TYPES CONVERSION Programmer's Guide
How Do the Programmer and the Computer Communicate Data?
The computer can receive information, manipulate it, and store it. It
can access stored information, read it, and send it out. All information
is represented in the computer by combinations of ones and zeros, each
one called a binary bit.
Text characters and numeric values are passed in and out of the
computer as a sequence of bits in fixed-sized chunks called words.
Hewlett-Packard Precision Architecture (HP-PA) design is based on a
32-bit (4-byte) word.
Registers are designed to hold one 32-bit word of data. Because they are
fast but costly, registers typically hold only the data being currently
processed and the most frequently used simple machine instructions.
The designers also define what types of data the system will recognize
and how each type is to be formatted. This way, the system and the
programmer can access and pass data in complete and meaningful blocks.
The programmer often uses a high-level language compiler to translate
between the system and user.
MPE/iX 5.0 Documentation